Red always has the weakest mythics in Modern Masters (its not the best color in Modern), and that doesnt change in the 2017 Edition
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Its adventure card, Ardenvale Fealty, lets players pay just two mana to create a 2/2 white Knight token with vigilance at instant speed
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Creatures like Venser, Shaper Savant, and Hullbreaker Horror can easily serve as removal, all while providing a combat-ready body
I think this disruptiveness is a key counter-play to control, and a healthy balance to decks that overwhelm opponents with card advantage