Quest for Renewal isnt hard to achieve in an elves deck, while Mobilize is a card that can fly under the radar
Who would have thought in their wildest dreams that this would happen
if you find yourself competing with too many other players at the table, youll end up with a deck full of 1/1s and incredibly inefficient 4/4s as you struggle to make use of your Arcbound Workers and Myr Enforcers
Chrome Mox Zuran Orb Brainstorm Sensei's Divining Top Mystical Tutor Spell Pierce Swords to Plowshares Fire/Ice Lightening Helix Snapcaster Mage Balance Isochron Scepter Remand Arcane Denial Lat-Nam's Legacy Disenchant Trinket Mage Timetwister Jace, the Mind Sculptor Elspeth, Knight Errant Gideon Jura Temporal Mastery Terminus Bonfire of the Damned 16 Lands (I cannot be bothered to work out a sensible mana base for a deck I'm not going to battle with, sorry
The deck is full of some of the most powerful Dimir horror creatures, including big names like Grazilaxx, Illithid Scholar, Overcharged Amalgam, and even Hullbreaker Horror
I dont like the second ability because a 2/3 with no evasion is far from guaranteed to connect