The deck focuses primarily on using self-mill effects and rad counters, combined with The Wise Mothman's effect, to quickly pump your creatures making them massive, so that you can easily overwhelm your opponents
The base 2/2 isnt great, but at 2 mana to re-equip, its pretty easy to give it to something better
Not so great as commanders since you will want a way to trigger them again, and you're limited in colors
We have Insatiable Avarice to tutor up Odin, plenty of removal to clear the way, and Swiftfoot Boots to protect it from removal, to help ensure that we can hit our opponent with Summon: Primal Odin the turn it gets to the second chapter
If you've got great ETB effects, you can even give a ride to your own creatures and use the limo as an expensive means of blinking
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