Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability
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I frequently forget this ability exists, because its almost always overkill, but the card filtering is insanely useful for finding a way to close the game
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Its especially nasty in decks that go wide with artifact tokens or play fast mana rocks early
Taunt from the Rampart Enchantments (6) Marshal's Anthem Court of Ire Shared Animosity Banishing Light Fealty to the Realm Oath of Eorl Artifacts (12) Crown of Gondor Door of Destinies Vanquisher's Banner Arcane Signet Commander's Sphere Heirloom Blade Herald's Horn Sol Ring Talisman of Conviction Talisman of Progress Thought Vessel Wayfarer's Bauble Lands (38) Battlefield Forge Clifftop Retreat Exotic Orchard Furycalm Snarl Glacial Fortress Port Town Prairie Stream Sulfur Falls Throne of the High City Windbrisk Heights Command Tower Evolving Wilds Field of Ruin Path of Ancestry Rogue's Passage Secluded Courtyard Terramorphic Expanse Tranquil Cove Wind-Scarred Crag Plains x9 Island x5 Mountain x5 Commander, Theme, and Strategy owyn, Shieldmaiden rides at the front of Riders of Rohan