There are a number of synergies to exploit here, from just playing a lot of cheap artifacts, to blinking Malcator himself
2 common examples of this is underworld breach and mizzix mastery
right now the new hotness at my LGS is people want foil tokens from me
Juzam's fellow djinn, Erhnam Djinn, was also quite powerful and had a bizarre upkeep cost you'd never seen on a modern-day Magic card: it granted one of your opponent's creatures Forestwalk for a turn
These last three are cards that are solid role-players here, but unlikely to find much of a home outside of tribal decks focusing on one of the relevant creature types
Reprints from the Treasures set: Barrage Ogre Big Score Blaze Blood Aspirant Brazen Freebooter Captain Lannery Storm Gadrak, the Crown-Scourge Goldhound Goldspan Dragon Improvised Weaponry Kuldotha Flamefiend Professional Face-Breaker Pyre-Sledge Arsonist Reckless Fireweaver Ripscale Predator Sokenzan Smelter Sudden Breakthrough Trove of Temptation Vault Robber Welding Sparks Gleaming Barrier Goldvein Pick Yet again we have a mix of old and mostly semi-new/new cards, and the Treasure set does mostly what it says on the tin