The four companionsthe paladin Galea, the warlock Prosper, the wizard Sefris, and the barbarian Vrondissare each pursuing their personal goals as they explore ancient ruins, defeat powerful monsters, and acquire legendary treasures
And Odyssey
The biggest trick here, however, is the inclusion of lots of creatures with encore, an ability that lets you exile a creature from your graveyard in exchange for one token copy per each opponent
I would also think you would like something like Secure the Wastes due to its upside at token creation over Dragon Fodder
A few dragons can put 5 +1/+1 counters on it - looking at Ancient Bronze Dragon, Jugan, the Rising Star and Vorosh, the Hunter
With that math in mind, if you want your deck to reliably make 4 land drops in the first 4 turns of the game, you should start with 36-39 lands and tweak from there