It acts as a second hand, but one thats unlimited in size
What Ive always liked about Inquisition of Kozilek is that its universal enough that its playable against every deck, but its limitations are present enough that it leads to interesting decisions both around deck building and sideboarding
Changes in card count over time While the number of cards continues to grow, Wizards has ensured its core competitive format Standard has a rotation of card legality, meaning it doesnt get too overwhelming
Casualty Rulings The Basic Reality of Paying Casualty Let's start with the more practical rulings
For every Pokmon you knock out, you score a point, and the first to reach three points wins the game
So consequently, Wizards of the Coast reduced the amount of oversized commanders in a precon to just one the face card and let the idea percolate a bit more